![]() ![]() ![]() The four-player game is due for a major expansion as Muse has successfully Kickstarted Adventure Mode, which will transform the game into a more MMO-like affair. On top of that there's a bunch of new costumes because "you can never have too many hats", and a graphics upgrade in the form of more particle effects for weapons, a new flare gun model, gun handles and "maybe a bird or two". Newbies can also opt-in to beginner only matches with other level 1 pilots and carefully chosen coaches.įor those already au fait with combat, there's a new set of achievements and a commendation system, and the level cap has been raised to 11. A teaser video below shows it off.įor beginners, Muse has added a series of scripted tutorials for every class, including the ability to set up targets and practise your aim. Probably the most exciting bit is a new 2v2 King of the Hill map, The Labyrinth, which is "set in the burned out shell of a once great metropolis". Prospectors can spend exotics in the Workshop to research and craft Orbital Tech.Muse Games has released another free content update for Guns of Icarus Online, bringing the post-apocalyptic airship combat game to version 1.2 and adding a bunch of new goodies. A max of two drills can be placed on an Exotic vein. Electric Radar is prohibitively expensive for material cost, and the process of setting up electricity for every scan is more annoying than just dropping in a fuel can. Replacing the Biofuel Radar with the workshop one will allow the same procedure with much higher accuracy. This will allow using the Biofuel Radar in the G slot to hunt down the vein, then building and deploying the extractors onsite. When a vein is empty, it will lose its purple glow and extractors will shut off.Įxotics must be sent to Orbit using the Orbital Exchange Interface to get credited the Exotics.įor soloing, an efficient strategy is to use the Biofuel Radar and Electric Extractors, by carrying a small base, electricity source, and fabricator with materials to build extractors. Highest yields per vein are in Olympus Exploration missions. IC-001 Radar - Available from the workshop, best accuracy, no power source neededĬonsider using more than one extractor device to speed up extraction.Įxotics Veins have a varying yield range per Mission, some 80-120, some 100-300, some 200-400, etc. Three types of radar can be used:īiofuel Radar - poor accuracy, runs directly off a can of biofuel, approximately 15 scans on a full canĮlectric Radar - good accuracy, runs off electricity, by wiring up to a Biofuel Generator or Solar Panel To find exotics deposits on a MIssion, use a Radar. The Payday: Extraction prospect introduces the concept of exotics deposits extraction, but completing this mission is not required to be able to discover or take advantage of exotics deposits. However even after finishing Deep Vein, this is rare enough that seeking out exotics in caves is generally inefficient: they're better viewed as a bonus while otherwise using caves normally. Standard caves (those with cave worms) have a location within each that can spawn an exotics node. ![]() Exotics nodes are not impacted by yield increases from pickaxes, so any pickaxe will return the same randomized amount from each node. Exotic nodes may be found in caves or on the surface, a prospector can mine that node with a Pickaxe. Following that prospect, if successful, exotic nodes will appear in any other prospect the prospector undertakes. Prospectors first encounter exotic nodes during the Deep Vein: Extraction prospect. They cannot be found on Open Worlds or Outposts. Exotics can be found in any mission except Potshot. They were the reason why terraforming failed on Icarus, but now their unique properties are sought after by the various Factions seeking to exploit Icarus.Įxotics are found in two forms on Icarus: nodes, and deposits. Exotics are the most valuable Mineral harvested on Icarus. ![]()
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